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August 14, 2012
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High Marches Regional by Levodoom High Marches Regional by Levodoom
As the title suggests, this is a regional map of the High Marches; the most populated region on the Norrhan continent. It's about 90% finished since it still lacks a few things. Also, I'm not entirely content with a few aspects of the map, so I'll probably update it at a later date.


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Brushes by StarRaven - [link]

Map Textures by coyotemax - [link]žion=&q=coyotemax#/d2haqsn
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More about Third Era - [link]
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:iconnsam85:
nsam85 Featured By Owner Dec 7, 2013
i really like this
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:iconhmlegarreta:
HMLegarreta Featured By Owner Jun 9, 2013  Hobbyist Digital Artist
O_O
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:iconprotus0055:
Protus0055 Featured By Owner Jun 8, 2013
Love this one, putting it in my favs
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:iconbeltharas69:
Beltharas69 Featured By Owner Apr 22, 2013  Hobbyist Traditional Artist
Nice map. Have the dwarves and humans inhabited High Marches for a long time? Maybe the dwarves and gnomes have built tunnels through the Northwinter Mountains to facilitate trade with the humans and halflings.
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:iconlevodoom:
Levodoom Featured By Owner Apr 23, 2013  Hobbyist General Artist
The Dwarves came to power on the continent about 6000 years ago when they held vast empires across the twin continents. But, in time, the greater majority of dwarves in Norrhan moved away from the High Marches and the eastern lands to settle in what is today referred to as the Iron Lands, where one of the last true dwarven kingdoms still remains to this day. Those of the dwarves who live in the High Marches at present time are of Ironborn descent, but their kind would prefer to stay in the Iron Lands.

The first human tribes arrived in Norrhan ca. 3000 years ago, and in time they began to form kingdoms of their own; a majority of which were established near the Iron Lands and the North Dales. Eventually these kingdoms merged together into three major kingdoms. One of these kingdoms was to be known as Caledan, and is the predecessor to (most of) the humans who live in the High Marches today. Caledan was split during the Age of Death (ca. 1000 years ago.) into the Kingdoms of the Dales (Aedain) and the Marches (Still Caledan), which were both later again dissolved. Caledan was in a way reborn in the Age of Kings (ca. 300 years ago.) during the War of Kings, but is mainly referred to as simply the High Marches.

As for tunnels, the only tunnel through the western mountains is the one that runs through Galad's Gate. That is not to say that there aren't any paths or passages throughout the Northwinter Mountains. Gnomes wouldn't concern themselves too much with trade, tunnels or the general interaction with other races, and the majority of their kind still reside in their homeland of Luthrern Vosh on the Avanor continent. In the case of halflings this is more or less the same, though their race is known for having more wanderlust than their gnomish allies, and a better willingness to interact with other races. As for the dwarves, the only dwarves in the world who took it upon them to construct large tunnels and such are the Stoneborn in Avanor, who are more or less underdwellers.
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:iconbeltharas69:
Beltharas69 Featured By Owner Apr 28, 2013  Hobbyist Traditional Artist
Nice piece of local history there.
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:iconzapdynamic:
ZapDynamic Featured By Owner Jan 21, 2013  Hobbyist Digital Artist
First, I really love all the maps you've done, especially for this Third Era setting. Great work!

Second, I got curious this morning, so I was comparing this map with your map of the continent of Arganorh. I was shocked to see that they appear to be two different maps... this isn't just a zoomed-in isolation of the other! When you're creating maps for this setting, how much are you able to reuse between the different zoom levels, and how much is redone each time?
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:iconlevodoom:
Levodoom Featured By Owner Jan 21, 2013  Hobbyist General Artist
Thanks!

It depends on the map, but for this one, and for future Third Era maps, I try to keep the same style while also attempting to add some new improvements as well. I generally experiment a lot when making maps, so the process is very much trial and error most of the time.

I start from scratch on every map and redo pretty much everything except map resources and some of the usual textures. I also sometimes copy layer styles to ensure that the overall feel of the map is similar to the the other maps of the setting. But generally everything is drawn all over again. I copy the section of the larger map and draw over it to make sure that the general geography is the same, and then I try to proceed as similarly as possible to how I made the Arganorh map.
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:iconzapdynamic:
ZapDynamic Featured By Owner Jan 21, 2013  Hobbyist Digital Artist
Awesome! I've been creating huge maps that I can simply crop, zoom in, and relabel, but the idea of tracing had never occurred to me! I'll have to start toying around with that.

Thanks!
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:iconzapdynamic:
ZapDynamic Featured By Owner Jan 21, 2013  Hobbyist Digital Artist
I've always been really impressed with your Third Era maps! I was just comparing this one and the overall map of Arganorh, and I shocked to see that they are actually two different maps... this is not just a zoomed-in isolation! Between each of these maps (especially between world-continent-region maps), how much of your work is new each time, and how much are you able to reuse between maps?
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